Discussioni riguardanti l'installazione e utilizzo di linux su PS4

Linux kernel

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Rancid(o)

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Ps3ita Team

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Rancid0x0

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Re: Linux kernel

da Rancid(o) » 2 mag 2018, 14:10

Tikilou ha scritto:Hi ! Thanks for the new Bzimage kernel !


On PS4 Pro with 4.55 firmware, Manjaro Linux (ArchLinux based) and all your packages with GPU drivers, llvm... Installed :

-Distro load is really more speed.
-Linux Loading from Payload ValentinBreizh seems been more stable.
-Wifi work.
-Bluetooth module is not detected. Can't active him on Gnome, Mate, LXDE.
-GLXGEARS give me only ~540fps with any desktop environment (Gnome, Mate, LXDE, OpenBox...), with or without composite.
-Only resolution available is 1920x1080 (Eeply Bzimage give choice between 1920x1080 and 1280x720), and my monitor can reach 3440x1440 with HDMI 2.0
-Still frequency problem with GPU in dmesg.

Same for other distro.
Thanks!
In this kernel the only resolution availble is 1920x1080. We maybe re-add 720p, but seems it sometimes give problem on some tv..
You can get we also the dmesg log..

Inviato dal mio PRA-LX1 utilizzando Tapatalk
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mircoho

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Re: Linux kernel

da mircoho » 2 mag 2018, 14:11

-Linux Loading from Payload ValentinBreizh seems been more stable. (Sometimes blackscreen and led of PS3 stay white (freeze ?), but most of time, Linux kernel boot, and led of PS4 is blue/purple

i have more problems to start linux with ps4pro than ps4phat with the same loader. (white led or freeze ...)
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Re: Linux kernel

da Tikilou » 2 mag 2018, 15:45

Rancid(o) ha scritto:In this kernel the only resolution availble is 1920x1080. We maybe re-add 720p, but seems it sometimes give problem on some tv..
You can get we also the dmesg log..

(Edit : finally Wifi don't work... Just detect hotspot, but not connect, when i'm trying it won't connect, and mlan0 dispear of Deslktop environment but still detected by ifconfig, i give dmesg for mlan0 too. )

I have dmesg log for bluetooth (still PS4 Pro CUH 7016b) and others stuffs :

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[ps4@ps4 ~]$ uname -a
Linux ps4 4.14.14-ge4bd98a14f8b-dirty #3 SMP PREEMPT Thu Apr 5 15:04:40 CEST 2018 x86_64 GNU/Linux


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[ps4@ps4 ~]$ dmesg|grep Bluetooth
[    0.275032] Bluetooth: Core ver 2.22
[    0.283003] Bluetooth: HCI device and connection manager initialized
[    0.289005] Bluetooth: HCI socket layer initialized
[    0.294005] Bluetooth: L2CAP socket layer initialized
[    0.300011] Bluetooth: SCO socket layer initialized
[    1.739145] Bluetooth: Generic Bluetooth SDIO driver ver 0.1
[    1.788416] Bluetooth: RFCOMM TTY layer initialized
[    1.788424] Bluetooth: RFCOMM socket layer initialized
[    1.788434] Bluetooth: RFCOMM ver 1.11
[    1.875398] Bluetooth: vendor=0x2df, device=0x912e, class=255, fn=2
[    7.157233] Bluetooth: module_cfg_cmd(f1) failed


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[    3.504705] [drm] Radeon Display Connectors
[    3.513134] [drm] Connector 0:
[    3.519266] [drm]   HDMI-A-1
[    3.525051] [drm]   HPD1
[    3.530139] [drm]   DDC: 0x6530 0x6530 0x6534 0x6534 0x6538 0x6538 0x653c 0x653c
[    3.545025] [drm]   Encoders:
[    3.550984] [drm]     DFP1: INTERNAL_UNIPHY
[    3.576841] [drm] fb mappable at 0xE0454000
[    3.585250] [drm] vram apper at 0xE0000000
[    3.593485] [drm] size 8294400
[    3.599620] [drm] fb depth is 24
[    3.606106] [drm]    pitch is 7680
[    3.613146] fbcon: radeondrmfb (fb0) is primary device
[    3.652646] [drm:radeon_dp_link_train] *ERROR* clock recovery tried 5 times
[    3.652648] [drm:radeon_dp_link_train] *ERROR* clock recovery failed
[    3.847102] Console: switching to colour frame buffer device 320x108
[    3.909329] radeon 0000:00:01.0: fb0: radeondrmfb frame buffer device
[    3.922359] [drm] Initialized radeon 2.50.0 20080528 for 0000:00:01.0 on minor 0


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[  275.642326] IPv6: ADDRCONF(NETDEV_UP): mlan0: link is not ready
[  275.644109] IPv6: ADDRCONF(NETDEV_UP): mlan0: link is not ready
[  275.648218] IPv6: ADDRCONF(NETDEV_UP): mlan0: link is not ready
[  276.068976] IPv6: ADDRCONF(NETDEV_UP): mlan0: link is not ready
[  343.218323] IPv6: ADDRCONF(NETDEV_UP): mlan0: link is not ready
[  375.017246] IPv6: ADDRCONF(NETDEV_UP): mlan0: link is not ready
[  375.021735] IPv6: ADDRCONF(NETDEV_UP): mlan0: link is not ready
[  573.079363] IPv6: ADDRCONF(NETDEV_UP): mlan0: link is not ready
[  573.112311] IPv6: ADDRCONF(NETDEV_UP): mlan0: link is not ready
[  675.006208] IPv6: ADDRCONF(NETDEV_UP): mlan0: link is not ready



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[ps4@ps4 ~]$ dmesg | grep error
[    1.934804] mwifiex_sdio mmc0:0001:1: CMD_RESP: cmd 0x242 error, result=0x2


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[ps4@ps4 ~]$ dmesg | grep ERROR
[    2.975838] [drm:cik_ib_test] *ERROR* radeon: fence wait timed out.
[    2.975849] [drm:radeon_ib_ring_tests] *ERROR* radeon: failed testing IB on GFX ring (-110).
[    2.975855] [drm:radeon_device_init] *ERROR* ib ring test failed (-110).
[    3.652646] [drm:radeon_dp_link_train] *ERROR* clock recovery tried 5 times
[    3.652648] [drm:radeon_dp_link_train] *ERROR* clock recovery failed


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[ps4@ps4 ~]$ dmesg | grep failed
[    0.000000] tsc: Fast TSC calibration failed
[    0.000000] tsc: Fast TSC calibration failed
[    0.159100] ACPI: SCI (IRQ9) allocation failed
[    1.934811] mwifiex_sdio mmc0:0001:1: mwifiex_process_cmdresp: cmd 0x242 failed during   initialization
[    2.975849] [drm:radeon_ib_ring_tests] *ERROR* radeon: failed testing IB on GFX ring (-110).
[    2.975855] [drm:radeon_device_init] *ERROR* ib ring test failed (-110).
[    3.004019] i2c i2c-1: Used 4 tries to read from client at 0x50: failed, timeout?
[    3.036011] i2c i2c-1: Used 4 tries to read from client at 0x51: failed, timeout?
[    3.068003] i2c i2c-1: Used 4 tries to read from client at 0x52: failed, timeout?
[    3.099975] i2c i2c-1: Used 4 tries to read from client at 0x53: failed, timeout?
[    3.131967] i2c i2c-1: Used 4 tries to read from client at 0x54: failed, timeout?
[    3.163960] i2c i2c-1: Used 4 tries to read from client at 0x55: failed, timeout?
[    3.195953] i2c i2c-1: Used 4 tries to read from client at 0x56: failed, timeout?
[    3.227944] i2c i2c-1: Used 4 tries to read from client at 0x57: failed, timeout?
[    3.259939] i2c i2c-2: Used 4 tries to read from client at 0x50: failed, timeout?
[    3.291928] i2c i2c-2: Used 4 tries to read from client at 0x51: failed, timeout?
[    3.323920] i2c i2c-2: Used 4 tries to read from client at 0x52: failed, timeout?
[    3.355912] i2c i2c-2: Used 4 tries to read from client at 0x53: failed, timeout?
[    3.387905] i2c i2c-2: Used 4 tries to read from client at 0x54: failed, timeout?
[    3.419897] i2c i2c-2: Used 4 tries to read from client at 0x55: failed, timeout?
[    3.451889] i2c i2c-2: Used 4 tries to read from client at 0x56: failed, timeout?
[    3.483881] i2c i2c-2: Used 4 tries to read from client at 0x57: failed, timeout?
[    3.652648] [drm:radeon_dp_link_train] *ERROR* clock recovery failed
[    7.157233] Bluetooth: module_cfg_cmd(f1) failed



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[ps4@ps4 ~]$ journalctl - xe
mai 02 15:00:09 ps4 kernel: [drm:radeon_dp_link_train] *ERROR* clock recovery tried 5 times
mai 02 15:00:09 ps4 kernel: [drm:radeon_dp_link_train] *ERROR* clock recovery failed
mai 02 15:00:09 ps4 kernel: [drm:radeon_dp_link_train] *ERROR* clock recovery tried 5 times
mai 02 15:00:09 ps4 kernel: [drm:radeon_dp_link_train] *ERROR* clock recovery failed


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[ps4@ps4 ~]$ lscpu
Architecture :                          x86_64
Mode(s) opératoire(s) des processeurs : 32-bit, 64-bit
Boutisme :                              Little Endian
Processeur(s) :                         8
Liste de processeur(s) en ligne :       0-7
Thread(s) par cœur :                    1
Cœur(s) par socket :                    8
Socket(s) :                             1
Nœud(s) NUMA :                          1
Identifiant constructeur :              AuthenticAMD
Famille de processeur :                 22
Modèle :                                65
Nom de modèle :                         DG1306SML87HY
Révision :                              1
Vitesse du processeur en MHz :          2092.090
BogoMIPS :                              3187.94
Virtualisation :                        AMD-V
Cache L1d :                             32K
Cache L1i :                             32K
Cache L2 :                              2048K
Nœud NUMA 0 de processeur(s) :          0-7
Drapaux :                               fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush mmx fxsr sse sse2 ht syscall nx mmxext fxsr_opt pdpe1gb rdtscp lm constant_tsc rep_good nopl nonstop_tsc cpuid extd_apicid aperfmperf pni pclmulqdq monitor ssse3 cx16 sse4_1 sse4_2 movbe popcnt aes xsave avx f16c lahf_lm cmp_legacy svm extapic cr8_legacy abm sse4a misalignsse 3dnowprefetch osvw ibs skinit wdt nodeid_msr topoext perfctr_nb bpext perfctr_llc hw_pstate proc_feedback retpoline retpoline_amd vmmcall bmi1 xsaveopt arat npt lbrv svm_lock nrip_save tsc_scale flushbyasid decodeassists pausefilter pfthreshold overflow_recov


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[ps4@ps4 ~]$ lsusb
Bus 004 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub
Bus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub
Bus 002 Device 003: ID 054c:0ba6 Sony Corp.
Bus 002 Device 002: ID 0781:5581 SanDisk Corp. Ultra
Bus 002 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub
Bus 001 Device 002: ID 054c:0ba5 Sony Corp.
Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub


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[ps4@ps4 ~]$ lspci
00:00.0 Host bridge: Advanced Micro Devices, Inc. [AMD] Liverpool Processor Root Complex
00:00.2 IOMMU: Advanced Micro Devices, Inc. [AMD] Liverpool I/O Memory Management Unit
00:01.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Device 9924 (rev 11)
00:01.1 Audio device: Advanced Micro Devices, Inc. [AMD/ATI] Liverpool HDMI/DP Audio Controller
00:02.0 Host bridge: Advanced Micro Devices, Inc. [AMD] Liverpool Processor Root Port
00:14.0 System peripheral: Sony Corporation Belize ACPI
00:14.1 System peripheral: Sony Corporation Belize Ethernet Controller
00:14.2 System peripheral: Sony Corporation Belize SATA AHCI Controller
00:14.3 System peripheral: Sony Corporation Belize SD/MMC Host Controller
00:14.4 System peripheral: Sony Corporation Belize PCI Express Glue and Miscellaneous Devices
00:14.5 System peripheral: Sony Corporation Belize DMA Controller
00:14.6 System peripheral: Sony Corporation Belize Memory (DDR3/SPM)
00:14.7 System peripheral: Sony Corporation Belize USB 3.0 xHCI Host Controller
00:18.0 Host bridge: Advanced Micro Devices, Inc. [AMD] Liverpool Processor Function 0
00:18.1 Host bridge: Advanced Micro Devices, Inc. [AMD] Liverpool Processor Function 1
00:18.2 Host bridge: Advanced Micro Devices, Inc. [AMD] Liverpool Processor Function 2
00:18.3 Host bridge: Advanced Micro Devices, Inc. [AMD] Liverpool Processor Function 3
00:18.4 Host bridge: Advanced Micro Devices, Inc. [AMD] Liverpool Processor Function 4
00:18.5 Host bridge: Advanced Micro Devices, Inc. [AMD] Device 1433
00:18.6 Host bridge: Advanced Micro Devices, Inc. [AMD] Device 1434


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[ps4@ps4 ~]$ glxgears
2418 frames in 5.0 seconds = 483.433 FPS
2574 frames in 5.0 seconds = 514.647 FPS
2443 frames in 5.0 seconds = 488.451 FPS


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[ps4@ps4 ~]$ glxheads
glxheads: exercise multiple GLX connections (any key = exit)
Usage:
  glxheads xdisplayname ...
Example:
  glxheads :0 mars:0 venus:1
Name: :1
  Display:     0x56511ae8bd10
  Window:      0x1a00002
  Context:     0x56511aea6fe0
  GL_VERSION:  3.1 Mesa 18.1.0-devel (git-a3782a612f)
  GL_VENDOR:   VMware, Inc.
  GL_RENDERER: llvmpipe (LLVM 7.0, 128 bits)


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[ps4@ps4 ~]$ glxinfo
name of display: :1
display: :1  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context,
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile,
    GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
    GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_no_config_context,
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample,
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
    GLX_SGI_make_current_read
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context,
    GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
    GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
    GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context,
    GLX_ARB_create_context_profile, GLX_ARB_fbconfig_float,
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
    GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: VMware, Inc. (0xffffffff)
    Device: llvmpipe (LLVM 7.0, 128 bits) (0xffffffff)
    Version: 18.1.0
    Accelerated: no
    Video memory: 7014MB
    Unified memory: no
    Preferred profile: core (0x1)
    Max core profile version: 3.3
    Max compat profile version: 3.1
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.0
OpenGL vendor string: VMware, Inc.
OpenGL renderer string: llvmpipe (LLVM 7.0, 128 bits)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 18.1.0-devel (git-a3782a612f)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
    GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
    GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export,
    GL_AMD_shader_trinary_minmax, GL_AMD_vertex_shader_layer,
    GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3,
    GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility,
    GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance,
    GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
    GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
    GL_ARB_compressed_texture_pixel_storage,
    GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
    GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance,
    GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
    GL_ARB_direct_state_access, GL_ARB_draw_buffers,
    GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
    GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
    GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
    GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary,
    GL_ARB_get_texture_sub_image, GL_ARB_gpu_shader_fp64,
    GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel,
    GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
    GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query,
    GL_ARB_pixel_buffer_object, GL_ARB_point_sprite,
    GL_ARB_polygon_offset_clamp, GL_ARB_program_interface_query,
    GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sampler_objects,
    GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
    GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding,
    GL_ARB_shader_objects, GL_ARB_shader_stencil_export,
    GL_ARB_shader_subroutine, GL_ARB_shader_texture_lod,
    GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing,
    GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_texture_buffer_object,
    GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map_array,
    GL_ARB_texture_float, GL_ARB_texture_gather,
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample,
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels,
    GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
    GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
    GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
    GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query,
    GL_ARB_transform_feedback2, GL_ARB_transform_feedback3,
    GL_ARB_transform_feedback_instanced,
    GL_ARB_transform_feedback_overflow_query, GL_ARB_uniform_buffer_object,
    GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
    GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding,
    GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev,
    GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array,
    GL_ATI_blend_equation_separate, GL_ATI_texture_float,
    GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_blend_equation_separate,
    GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit,
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
    GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
    GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp,
    GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_texture_array,
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_integer,
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB,
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
    GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
    GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra,
    GL_IBM_multimode_draw_arrays, GL_KHR_context_flush_control, GL_KHR_debug,
    GL_KHR_no_error, GL_MESA_pack_invert, GL_MESA_shader_integer_functions,
    GL_MESA_texture_signed_rgba, GL_MESA_ycbcr_texture,
    GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil,
    GL_OES_EGL_image, GL_S3_s3tc

OpenGL version string: 3.1 Mesa 18.1.0-devel (git-a3782a612f)
OpenGL shading language version string: 1.40
OpenGL context flags: (none)
OpenGL extensions:
    GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
    GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export,
    GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3,
    GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels,
    GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility,
    GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_blend_func_extended,
    GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
    GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility,
    GL_ARB_compressed_texture_pixel_storage,
    GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
    GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance,
    GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
    GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
    GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location,
    GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions,
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
    GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
    GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary,
    GL_ARB_get_texture_sub_image, GL_ARB_half_float_pixel,
    GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multisample,
    GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
    GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp,
    GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
    GL_ARB_robustness, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
    GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
    GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,
    GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod,
    GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
    GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing,
    GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,
    GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
    GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc,
    GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
    GL_ARB_texture_float, GL_ARB_texture_gather,
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
    GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
    GL_ARB_texture_stencil8, GL_ARB_texture_storage,
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
    GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
    GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
    GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
    GL_ATI_fragment_shader, GL_ATI_separate_stencil,
    GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3,
    GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr,
    GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate,
    GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
    GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2,
    GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
    GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
    GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
    GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters,
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
    GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
    GL_EXT_point_parameters, GL_EXT_polygon_offset,
    GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex,
    GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix,
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
    GL_EXT_texture_array, GL_EXT_texture_compression_dxt1,
    GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_integer, GL_EXT_texture_lod_bias,
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
    GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
    GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
    GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
    GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
    GL_MESA_pack_invert, GL_MESA_shader_integer_functions,
    GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_MESA_ycbcr_texture,
    GL_NV_blend_square, GL_NV_conditional_render, GL_NV_depth_clamp,
    GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
    GL_NV_primitive_restart, GL_NV_texgen_reflection,
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
    GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
    GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

OpenGL ES profile version string: OpenGL ES 3.0 Mesa 18.1.0-devel (git-a3782a612f)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
    GL_APPLE_texture_max_level, GL_EXT_base_instance,
    GL_EXT_blend_func_extended, GL_EXT_blend_minmax,
    GL_EXT_clip_cull_distance, GL_EXT_color_buffer_float,
    GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_copy_image,
    GL_EXT_discard_framebuffer, GL_EXT_draw_buffers,
    GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex,
    GL_EXT_frag_depth, GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays,
    GL_EXT_occlusion_query_boolean, GL_EXT_polygon_offset_clamp,
    GL_EXT_read_format_bgra, GL_EXT_separate_shader_objects,
    GL_EXT_shader_integer_mix, GL_EXT_texture_border_clamp,
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_format_BGRA8888,
    GL_EXT_texture_rg, GL_EXT_texture_sRGB_decode,
    GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_unpack_subimage,
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
    GL_MESA_shader_integer_functions, GL_NV_draw_buffers,
    GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_NV_read_depth,
    GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_OES_EGL_image,
    GL_OES_EGL_image_external, GL_OES_EGL_image_external_essl3,
    GL_OES_EGL_sync, GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image,
    GL_OES_depth24, GL_OES_depth_texture, GL_OES_depth_texture_cube_map,
    GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex,
    GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
    GL_OES_get_program_binary, GL_OES_mapbuffer, GL_OES_packed_depth_stencil,
    GL_OES_required_internalformat, GL_OES_rgb8_rgba8,
    GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context,
    GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_float,
    GL_OES_texture_float_linear, GL_OES_texture_half_float,
    GL_OES_texture_half_float_linear, GL_OES_texture_npot,
    GL_OES_texture_stencil8, GL_OES_vertex_array_object,
    GL_OES_vertex_half_float

Other parts of glxinfo for 270 GLX Visual => https://pastebin.com/zuNubvp1 (too long for topic post on forum)



Full dmesg => https://pastebin.com/PXfSAnxd

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Rancid(o)

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Re: Linux kernel

da Rancid(o) » 2 mag 2018, 16:23

Thanks! This is very usefull!

Ps: the distro you are using don't have the video driver correctly installed
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Tikilou

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Re: Linux kernel

da Tikilou » 2 mag 2018, 16:46

Rancid(o) ha scritto:Thanks! This is very usefull!

Ps: the distro you are using don't have the video driver correctly installed


Your welcome.

About video drivers, i've just installed all your packages from github and followed your readme (module xorg), it's working much better than before.

Here screen of your packages installed :

Immagine

On PS4 fat/slim with same distro backup IMG, others people get ~2700 fps on desktop environment Mate/LXDE/XFCE, but not me with my PS4 pro. Still around 500 fps.

Manjaro is ArchLinux, with somes customs config software & tools.

If your thinking something is wrong, do you have any idea about what is the problem with video drivers ?


Distro IMG Manjaro for PS4 is available here (multiple part for download) ~3,7Go :

Manjaro_Linux_PS4_v2-single.7z.001 : 187b051827ce1d7dc85f936a493abd29

Manjaro_Linux_PS4_v2-single.7z.002 : 8b2e2d43d6bb3bf63ed3f9e5c6904fc2

Manjaro_Linux_PS4_v2-single.7z.003 : 759688296dd9a78117293ac72c28a239

Manjaro_Linux_PS4_v2-single.7z.004 : 183c9104d64cefed4280ddb30a091403

Manjaro_Linux_PS4_v2-single.7z.005 : aac6063ff4009786a90a12336e8a6e69


http://osremix.com/share/manjaro-ps4/v2 ... gle.7z.001

http://osremix.com/share/manjaro-ps4/v2 ... gle.7z.002

http://osremix.com/share/manjaro-ps4/v2 ... gle.7z.003

http://osremix.com/share/manjaro-ps4/v2 ... gle.7z.004

http://osremix.com/share/manjaro-ps4/v2 ... gle.7z.005


Mirror :

https://multiup.org/download/d0f4584a96 ... gle.7z.001

https://multiup.org/download/2af4c55dc6 ... gle.7z.002

https://multiup.org/download/f624b4b120 ... gle.7z.003

https://multiup.org/download/b5c9a1ce47 ... gle.7z.004

https://multiup.org/download/1c9908c0aa ... gle.7z.005
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Re: Linux kernel

da Hack_Console » 3 mag 2018, 11:48

I test in all my PS4, CUH11, CUH12, CUH2016, CUH7016.
With fedora and Manjaro and i don't have wifi or bluetooth in all the models. I don't understand why :( I replace only bzimage. There is other Initramfs.cpio.gz ? I found only one in download.

For CUH 7016 only black screen appear or reboot in recovery mode.
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Re: Linux kernel

da Rancid(o) » 3 mag 2018, 16:34

Tikilou ha scritto:
Rancid(o) ha scritto:Thanks! This is very usefull!

Ps: the distro you are using don't have the video driver correctly installed


Your welcome.

About video drivers, i've just installed all your packages from github and followed your readme (module xorg), it's working much better than before.

Here screen of your packages installed :

Immagine

On PS4 fat/slim with same distro backup IMG, others people get ~2700 fps on desktop environment Mate/LXDE/XFCE, but not me with my PS4 pro. Still around 500 fps.

Manjaro is ArchLinux, with somes customs config software & tools.

If your thinking something is wrong, do you have any idea about what is the problem with video drivers ?


Distro IMG Manjaro for PS4 is available here (multiple part for download) ~3,7Go :

Manjaro_Linux_PS4_v2-single.7z.001 : 187b051827ce1d7dc85f936a493abd29

Manjaro_Linux_PS4_v2-single.7z.002 : 8b2e2d43d6bb3bf63ed3f9e5c6904fc2

Manjaro_Linux_PS4_v2-single.7z.003 : 759688296dd9a78117293ac72c28a239

Manjaro_Linux_PS4_v2-single.7z.004 : 183c9104d64cefed4280ddb30a091403

Manjaro_Linux_PS4_v2-single.7z.005 : aac6063ff4009786a90a12336e8a6e69


http://osremix.com/share/manjaro-ps4/v2 ... gle.7z.001

http://osremix.com/share/manjaro-ps4/v2 ... gle.7z.002

http://osremix.com/share/manjaro-ps4/v2 ... gle.7z.003

http://osremix.com/share/manjaro-ps4/v2 ... gle.7z.004

http://osremix.com/share/manjaro-ps4/v2 ... gle.7z.005


Mirror :

https://multiup.org/download/d0f4584a96 ... gle.7z.001

https://multiup.org/download/2af4c55dc6 ... gle.7z.002

https://multiup.org/download/f624b4b120 ... gle.7z.003

https://multiup.org/download/b5c9a1ce47 ... gle.7z.004

https://multiup.org/download/1c9908c0aa ... gle.7z.005



My bad..
Seems ps4 pro has needed amdgpu drm, failoverflow always ported amdgpu driver but only for the "normal" ps4..
Ps4 pro gpu is based on a different architetture (polaris) and the amdgpu driver should it adapted to it..

We don't have a ps4 pro and don't know if we have the skills to do it..
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Re: Linux kernel

da mircoho » 3 mag 2018, 17:26

thanks Rancid(o) for this on PS4 CUH-10xxA 4.55 OFW
Immagine

with fedora grafik works better than manjaro... i think wee need time ^^


greez
Ultima modifica di mircoho il 3 mag 2018, 17:38, modificato 1 volta in totale.
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Re: Linux kernel

da mircoho » 3 mag 2018, 17:31

Hack_Console ha scritto:I test in all my PS4, CUH11, CUH12, CUH2016, CUH7016.
With fedora and Manjaro and i don't have wifi or bluetooth in all the models. I don't understand why :( I replace only bzimage. There is other Initramfs.cpio.gz ? I found only one in download.

For CUH 7016 only black screen appear or reboot in recovery mode.



for me wifi and bluetooth works on CUH-10xxA with manjaro and bzImage from PXITA
and on CUH 7016 Pro same problem only Black Screen, White Led or Crash... but why? the Kernel from Manjaro V2 works with PS4 Pro but that kernel from psxita not...

anyone have a predistro with Fedora 28 and patched amd drivers?

greez
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Re: Linux kernel

da Hack_Console » 3 mag 2018, 20:26

@mircoho

Bluetooth is detected but if i scan device that doesn't' work.
Someone know a bluetooth usb compatible with linux ? I would like to connect speaker on it.
I don't know if there is possibility to connect DS4 controller with usb bluetooth ?

With Manjaro i can boot with CUH 2016 on linux, but not fedora, always a black screen, and it was the best fps i got with a PS4 model. The same for CUH1216.

But with my slim , i can watch Kodi in Full HD without problem, but no sound yet !
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